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X-Men: Children of the Atom [Sega Saturn] [Longplay]
 
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Lançado em 22 de Novembro de 1995 no Sega Saturn, esse port foi desenvolvido pela Rutubo Ggames e publicado pela Acclaim Entertainment no mercado ocidental. Nesse port, a velocidade do jogo foi diminuida um pouco em relação ao original para não gerar uma perda tão grande das animações dos personagens, porém todo o resto se manteve igual ao original. Essa é a única versão caseira que você pode jogar com o personagem Juggernaut no modo VS, através de um código. No video, 12 continues foram usados até derrotar o Magneto.
Views: 32329 Jornada Gamer
X-Men: Children of the Atom (Saturn) Playthrough - NintendoComplete
 
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A playthrough of Acclaim's 1996 versus-fighter for the Sega Saturn, X-Men: Children of the Atom. Played through as Wolverine on the five-star difficulty level. I've always loved Children of the Atom. The arcade version was released in 1994 and was Capcom's first entry in what would become the "Vs." series (followed by Marvel Super Heroes). It was a crowd-pleaser with its uncharacteristically large and well- animated characters, and it made some big tweaks, especially involving air attacks, to the Street Fighter platform upon which is was built. The Saturn version makes a good showing of it, too. Though it isn't "arcade-perfect" like the PC version, it's leagues better than the torn-up, cut-down PS1 version that was released two years later (!). The intro is here and intact (not a horrible looking video file like the PS1 CotA and SFA games suffered from), the great majoriry of animation frames survived the transition, and the loading times are pretty acceptable given that it doesn't use a RAM cart. If you want a console version of CotA from the 90s, the is absolutely the way to go. ____ No cheats were used during the recording of this video. NintendoComplete (http://www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games! Visit for the latest updates! http://www.facebook.com/pages/NintendoComplete/540091756006560 https://twitter.com/nes_complete
Views: 3541 NintendoComplete
X-men: Children of the Atom (Sega Saturn vs Playstation) Side by Side Comparison
 
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X-men: Children of the Atom Comparison - Sega Saturn vs Playstation/ Ps1
Views: 15674 VCDECIDE
Saturn Longplay [048] X Men vs. Street Fighter
 
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http://www.longplays.org Played by: Valis77 This is a crossover fighting game and 3rd entry of the Marvel vs. Series, a follow up to Marvel Super Heroes. Here we now have Street Fighter characters to the roster. Not only that, you can now choose 2 playable characters to team up and beat up the opposing team. I chose Charlie" Not Guile" Nash the Sexy Rogue.
Views: 9787 World of Longplays
Comparação: X-Men vs. Street Fighter, CPS2 x Saturn x PlayStation (Hardware Real) (1080p 60fps)
 
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Comparação de X-Men vs. Street Fighter entre o original do arcade na placa CPS2 com as conversões para Sega Saturn e PlayStation, tudo usando hardware real, sem emulação (que poderia pular frames, entre outras distorções na comparação). Para ter consistência na comparação, todos os sistemas foram ligados usando cabo SCART RGB e passam pelo upscaler Framemeister, sempre usando os mesmos ajustes e sem scanlines. Todos os vídeos foram gravados com uma Elgato HD60. Para um melhor resultado, assista em tela inteira em resolução 1080p60. O SETUP: - Jogo: X-Men vs. Street Fighter. - Arcade: placa CPS2, jogo revisão 961004 Hispanic, com uma Supergun Vogatek Mk.I ligada ao conector JAMMA, dando saída de vídeo em 240p via cabo SCART RGB e áudio estéreo pelos conectores RCA da CPS2. - Saturn: jogo japonês com cartucho de 4MB de RAM, com console dando saída de vídeo em 240p e áudio estéreo via cabo SCART RGB. - PlayStation: jogo americano rodando num PS1 original (não PSone) dando saída de vídeo em 240p e áudio estéreo via cabo SCART RGB. - Upscaler: XRGB-mini Framemeister, firmware 2.03a, recebendo sinal 240p via cabos SCART RGB e dando saída via HDMI em 1080p. - Configurações do upscaler: Image_Mode: Picture, Aspect_Ratio: 4:3, Screen_Set: Smart_X2, Color_Set: Brightness: 25, Gamma: 25, Black: 2, Sharpness: 1, Visual_Set: H_Scaler: 7, V_Scaler: 6, Zoom: Off, Special / A/D_Set / A/D_Level: 131, Scanline: Off. - Placa de captura: Elgato HD60. OBSERVAÇÕES SOBRE O VÍDEO: - Para não ficar uma cacofonia, ao longo de todo o vídeo eu deixei apenas o áudio da CPS2, que foi ligado via RCA estéreo direto da placa. - Comparei apenas animação idle dos personagens para facilitar a sincronização. Talvez num outro vídeo eu considere comparar animações de golpes. - Na primeira comparação de personagens, com Juggernaut vs. Zangief, eu escolhi um cenário diferente na versão arcade. Perdão pelo vacilo. Nos demais, todos estão com o mesmo cenário. - A versão da CPS2 está rodando mais rápido que as de console. Ela estava configurada para a velocidade padrão Turbo2, enquanto nos consoles eu sempre escolhi a velocidade Normal, e só percebi a disparidade depois de gravar. - A última comparação do vídeo, no cenário de Manhattan, é só um bônus entre CPS2 e Saturn. Não cheguei a gravar pro PS1. =/ CONSIDERAÇÕES E OBSERVAÇÕES PESSOAIS SOBRE A COMPARAÇÃO: - Saturn e PlayStation têm a mesma quantidade de memória RAM base, 2 MB, mas X-Men vs. Street Fighter requer o cartucho de 4 MB de RAM no Saturn, então o jogo conta com um total de 6 MB de RAM principal no console da Sega, contra 2 MB na versão PS1. - Na abertura, as versões da CPS2 e do Saturn são muito similares, mudando só uma sequência de golpes ou outra. No PS1, não há cenário de fundo e as sequências com personagens são substituídas por apenas um personagem de cada vez demonstrando um Super. - Pela amostragem, a versão Saturn é idêntica ao arcade CPS2 em termos de animação. Qualquer diferença aparente no vídeo se deve à diferença de velocidade (o arcade estava em Turbo2, enquanto nos consoles, Normal). - Eu contei os frames rodando os vídeos quadro a quadro. A animação idle de Juggernaut, por exemplo, tem exatamente 8 quadros na CPS2 e Saturn, mas apenas 4 quadros no PS1. Na CPS2 e no Saturn, Zangief tem um loop de 10 quadros com a boca fechada e outro loop de mais 10 quadros abrindo a boca; no PS1, ele tem apenas 4 quadros de animação, sem variante com a boca aberta. Gambit tem 24 quadros de animação em seu loop idle na CPS2 e Saturn; no PS1, o personagem tem exatamente dois quadros de animação, e sua capa é independente e possui apenas dois quadros também, mas é rotacionada para cima e para baixo para dar a ilusão de movimento. Com o Wolverine, a diferença numérica não parece tão drástica: loop de 17 quadros na CPS2 e Saturn, contra 15 no PS1, mas isso nos leva ao próximo ponto... - Enquanto na CPS2 e no Saturn os quadros são mais variados e resultam numa animação fluída, no PS1 as transições entre os quadros às vezes é brusca, resultando numa animação truncada. Com Juggernaut, sua perna de trás se mexe naturalmente na CPS2 e Saturn, mas fica estática no PS1. As mãos do gigante também ficam totalmente paradas no PS1. - Alguns personagens têm uma animação especial que só acontece no início das lutas. No PS1, essas animações foram retiradas em muitos casos e substituídas por quadros reciclados de outros golpes. - Em compensação, os cenários são praticamente idênticos entre as versões, incluindo o estágio Code Red, que entra em movimento e se desloca por diferentes túneis até parar em um lugar diferente. No PS1, apenas as luzes de fundo rotacionando no início desse estágio são um pouco diferentes. Veja também uma comparação de SoulCalibur que fiz aqui: https://www.youtube.com/watch?v=Rbb7J34AAfg Deixem seus comentários também. ^__~
Views: 37000 Fabio Santana
X-Men vs. Street Fighter [Sega Saturn] [4MB RAM] [Longplay]
 
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Lançado em 27 de Novembro no Sega Saturn, X-Men vs Street Fighter foi um dos primeiros jogos da Capcom a utilizar o seu recém-lançado cartucho de expansão de 4MB de RAM, alternativa encontrada para lançar os jogos na plataforma da Sega sem cortes em relação ao Arcade. Graças a isso, é possível trocar de personagens no meio da luta e não há loading times entre as lutas - além de mantér todas as animações e sprites intactos. Um lançamento Europeu junto com o cartucho de expansão estava previsto mas foi eventualmente cancelado.
Views: 40069 Jornada Gamer
Classic Game Room - X-MEN: CHILDREN OF THE ATOM for Sega Saturn review
 
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ULTRA MASSIVE VIDEO GAME CONSOLE GUIDE VOLUME 1: https://www.amazon.com/dp/1521937176 ULTRA MASSIVE 2: https://www.amazon.com/dp/1549974769 OLD TIMEY PICTURES WITH SILLY CAPTIONS!! https://www.amazon.com/Old-Timey-Pictures-Silly-Captions/dp/1973464497 How To Make A Video Game Review Show That Doesn't Suck! https://www.amazon.com/dp/1520951884 Lord Karnage 1.5: https://www.amazon.com/Lord-Karnage-Special-Mark-Bussler/dp/152131750X Retromegatrex Volume 1: https://www.amazon.com/Retromegatrex-Lost-Mark-Bussler-1995-2017/dp/1521316368 Follow Mark on Amazon at http://www.amazon.com/author/MarkBussler Back CGR on Patreon at http://www.Patreon.com/ClassicGameRoom CGR shirts, mugs & gear at http://www.ClassicGameRoom.com Follow CGR at: http://www.twitter.com/ClassicGameRoom http://www.facebook.com/ClassicGameRoom http://www.instagram.com/ClassicGameRoom Classic Game Room reviews X-MEN: CHILDREN OF THE ATOM for Sega Saturn from 1995 from Capcom (this is the Japanese version of the game, North American Sega Saturn version is from 1996). Based on the 1994 arcade game you can play as 10 X-men or villians in this Street FIghter II style 2D fighting game.
Views: 96003 Tome Of Infinity
X-Men vs. Street Fighter (Sega Saturn vs Playstation) Side by Side Comparison
 
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X-Men vs. Street Fighter Comparison - Playstation vs Sega Saturn vs Ps1/ Psx/ Playstation.
Views: 52803 VCDECIDE
X-Men vs. Street Fighter Review for the Sega Saturn
 
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In 1997 the Sega Saturn was all but dead in North America, but that's because of some very illogical decisions by Sega of America's management. Had these events not happened, and instead the company focused on these arcade perfect ports like X-Men vs. Street Fighter the Saturn would likely have been a huge hit here. If you're looking to start a Saturn collection, you begin with this game right here. It was the very first arcade perfect port ever released on a home console and it blew everyone's mind when it was released. You'll need something like the Action Replay Plus cart in order to bypass the region encoding and use its built-in 4MB RAM expansion in order to play this awesome fighting game. It remains such a shame this wonderful game never made its way to North America. For all you PlayStation fans out there who only experienced the horrible port on that system, do yourself a favour and go play this game. You'll never look back again.
Views: 7109 Project COE
X Men: Children of the Atom Review for the SEGA Saturn
 
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Capcom's X-Men: Children of the Atom is a fantastic fighting game, and set the course for what would eventually become Marvel vs. Capcom. You can follow us on Twitter at (@Project_COE), and on Facebook (Project COE). As always, thanks for your continued support and be sure to hit up www.ProjectCOE.com for all the latest news, reviews and special features.
Views: 3185 Project COE
Classic Game Room - X-MEN VS. STREET FIGHTER for Sega Saturn review
 
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X-Men vs. Street Fighter review. http://www.ClassicGameRoom.com Shop CGR shirts, hats, mugs & gear! http://www.CGRstore.com Classic Game Room reviews X-MEN VS. STREET FIGHTER for Sega Saturn from Capcom released in 1997. Based on the Xmen vs. Street Fighter arcade machine from 1996, this Sega Saturn version of X-Men vs Street Fighter has amazing graphics, superb gameplay and arcade quality action. This CGR review of X-Men vs. Street Fighter has gameplay from Capcom's X-Men versus Street Fighter showing X Men vs. Street Fighter game play in HD. This is a Japanese release that was denied to fans in the West. A Playstation version of X-Men vs. Street Fighter is available for PS1 but it was condensed. Tag Team X-Men and Street Fighter gameplay is similar to Marvel vs. Capcom and Marvel vs. Capcom 3. X-Men characters are Wolverine, Cyclops, Storm and more. Street Fighter characters include Ken, Ryu, Chun-Li, Cammy and more.
Views: 168234 Tome Of Infinity
X-Men vs. Street Fighter (Saturn) Playthrough - NintendoComplete
 
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A playthrough of Capcom's 1997 versus-fighting game for the Sega Saturn, X-Men vs. Street Fighter. Played on the hardest difficulty level with Cammy and Ken. For whatever advantages the PlayStation may have held when it came to 3D graphics, there's no question that the Saturn absolutely trounced it when it came to 2D. Few games make the distinction as clear as Capcom's CPS2 arcade ports do - and X-Men vs. Street Fighter is an excellent example of this. As the first game to require the 4meg RAM expansion cartridge (which, conveniently enough, came packaged with the game), Capcom nailed a truly arcade-perfect port here. The loading times of the PlayStation version are completely gone, all of the characters have their animations left completely intact (just look at Magneto and Sabretooth's idle standing animations!), and like in the arcade version, you can swap your characters in and out on the fly without any hiccups whatsoever. Even the attract sequence is completely intact - all of the cutaways to different fights have been left in. Put this and an emulated copy through Mame side-by-side, and you'd be hard-pressed to tell the difference. X-Men vs. Street Fighter was an excellent game, regardless of the merits of one port over another. It's hyper-flashy and fast, and the lurid use of color is as gorgeous as it is harsh to the eye. The sound track follows suit, with amusingly melodramatic horns and dance-style synths blasting behind some of the most over-exaggerated voice acting you've ever heard. Capcom knew how to get you pumped, and how to get your quarters. The gameplay continued to refine the classic Capcom 2D formula with it's introduction of tag teams, which allow for (and to some extent require) a fair amount of strategy and planning to get the most effective pairings. The combo system has been tweaked, feeling like a 'roided-up evolution of what was begun in Darkstalkers and Children of the Atom. Variable counters, Aerial Raves (which I used to confused with Dynamite Rave, given my love of DDR back at the time) and assist attacks provide a lot more room for creativity in how to beat your opponent down, and there's little more satisfying than seeing that combo counter reach higher and higher as your enemy helplessly gets flung about the screen in a torrent of neon streaks. Of course, it was better balanced and further refined in later games, but when it came out, X-Men vs. Street Fighter was rightfully the king of the castle when it came to 2D fighters. My only quibble (and I think quibble is too strong a word, still) with it is that it's just too easy. To be fair, I don't know if it's even a valid complain. I can blitz through the game with no problem on the hardest difficulty level, but I'm not sure if that is because the game is actually easy, or if I've just played it so damn much that it doesn't pose a challenge anymore. I do really appreciate how not-cheap the difficulty is. It's nothing like the controller-reading AI from Super Street Fighter II Turbo, and that's a great thing. It's too bad that this was only released in Japan, because it's utterly fantastic. But, even on an American Saturn, you can play it just fine. Grab yourself a 4-in-1 Action Replay cart - it will give you the required memory expansion and it will boot import discs. I don't hesitate at all in making that recommendation - it's well worth the investment. _ No cheats were used during the recording of this video. NintendoComplete (http://www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games! Visit for the latest updates! http://www.facebook.com/pages/NintendoComplete/540091756006560 https://twitter.com/nes_complete
Views: 3919 NintendoComplete
Saturn Longplay [078] X-Men: Children of the Atom
 
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http://www.longplays.org Played by: Valis77 This is a port of the arcade of the same name but with a less animation frames. You have a roster of X-Men characters to choose from. I personally did two play through one with Iceman and one with Akuma which you can unlock in the game.
Views: 8066 World of Longplays
X-Men vs Street Fighter Sega Saturn 60FPS Arcade Mode with Akuma and Wolverine
 
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NO EMULATION GAMEPLAY - Captured from a real Sega Satarun 4mb Ram Cartridge with S-video cable and hdmi converter and upscaler. Japanese Version. Subscribe: http://goo.gl/dGdmsn Follow-Us: www.twitter.com/garchiveHD You can use footages of this video (not the whole video!) in your channel. Just credit it linking me in description =) Gameplay by: Velberan www.youtube.com/velberan
Views: 10975 Game Archive
Shoreviewken! X-men: Children of the Atom (Sega Saturn)
 
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A review of the Marvel comics inspired Capcom 2-D fighter, X-men: Children of the Atom for the Sega Saturn. KS on Facebook - https://www.facebook.com/KidShoryuken KS on Twitter - https://twitter.com/KidShoryuken
Views: 1018 KidShoryuken
marvel- sad multifandom-saturn
 
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-age of ultron -avengers assemble -the amazing spiderman 1 and 2 -marvel agents of shield -agent carter -xmen -xmen first class -captain america the Winter soldier -iron man -Thor dark world -daredevil By:valeria Ricaud Followme in instagram im @wandamaximoff44_fusion
Views: 30021 Valeria 1701
X-Men Vs. Street Fighter playthrough (SEGA Saturn)
 
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Playthrough with Gouki and Magneto. The Saturn version of X-Men Vs. Street Fighter is still the best console port available, and it requires the 4-meg RAM cartridge to run. This version was meant to have a European release, but it kept getting delayed over and over again and was then cancelled. Allegedly the reason it was cancelled was because SEGA, Capcom and Virgin Interactive (who published a lot of Capcom's games for the Saturn and Playstation) couldn't decide on how much the price should be.
Views: 25228 Rage Quitter 87
X-Men VS. Street Fighter (Sega Saturn) Arcade Mode as Wolverine/Ryu
 
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X-Men VS. Street Fighter (Sega Saturn Version) Arcade Mode as Wolverine/Ryu. Note: All of my gameplay videos are uploaded for entertainment, not for skill.
Views: 4644 TheInnocentSinful
Sega Saturn: X-Men vs Street Fighter + Street Fighter Alpha 2 - Yovideogames
 
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Check out our Livestream! http://twitch.tv/maximilian_dood My official hardware provider is ASUS ROG, check 'em out! ►►►http://rogarena.com Capture your games with the Elgato HD ►►►http://e.lga.to/Maximilian Get 10% off X-Split Broadcaster with 'dood01' ►►►https://www.xsplit.com/buy?pp=WWW_NAVBAR Max & Benny Official Shirts! http://www.eightysixed.com/collections/yo-videogames Follow Me! http://www.twitter.com/maximilian_ Official Facebook Page! https://www.facebook.com/maximilianDood
Views: 7945 YoVideogames
X-Men VS. Street Fighter (Sega Saturn) Arcade Mode as Cammy/Rouge
 
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X-Men VS. Street Fighter (Sega Saturn Version) Arcade Mode as Cammy/Rouge. Note: All of my gameplay videos are uploaded for entertainment, not for skill.
Views: 4132 TheInnocentSinful
Sega Saturn: X-Men vs. Street Fighter! Part 1 - YoVideogames
 
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Check out our Livestream! http://twitch.tv/maximilian_dood My official hardware provider is ASUS ROG, check 'em out! ►►►http://rogarena.com Capture your games with the Elgato HD ►►►http://e.lga.to/Maximilian Get 10% off X-Split Broadcaster with 'dood01' ►►►https://www.xsplit.com/buy?pp=WWW_NAVBAR Max & Benny Official Shirts! http://www.eightysixed.com/collections/yo-videogames Follow Me! http://www.twitter.com/maximilian_ Official Facebook Page! https://www.facebook.com/maximilianDood
Views: 14842 YoVideogames
X-Men VS. Street Fighter (Sega Saturn) Arcade Mode as Ken/Ryu
 
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X-Men VS. Street Fighter (Sega Saturn Version) Arcade Mode as Ken/Ryu. Note: All of my gameplay videos are uploaded for entertainment, not for skill.
Views: 10500 TheInnocentSinful
Vale a Pena? X-men vs. Street Fighter (Sega Saturn) [ZeroQuatroMidia]
 
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Artur Palma e Daniel Mello experimentam um dos primeiros jogos da parceria entre Capcom e Marvel.
Views: 1872 ZeroQuatroMidia
X-Men VS. Street Fighter (Sega Saturn) Arcade Mode as Zangief/Juggernaut
 
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X-Men VS. Street Fighter (Sega Saturn Version) Arcade Mode as Zangief/Juggernaut. Note: All of my gameplay videos are uploaded for entertainment, not for skill.
Views: 3616 TheInnocentSinful
X-Men VS. Street Fighter (Sega Saturn) Arcade Mode as Sabretooth/Wolverine
 
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X-Men VS. Street Fighter (Sega Saturn Version) Arcade Mode as Sabretooth/Wolverine. Note: All of my gameplay videos are uploaded for entertainment, not for skill.
Views: 4515 TheInnocentSinful
X-Men Vs. Street Fighter playthrough (SEGA Saturn)
 
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60fps available! Playthrough with Gouki and Magneto. The Saturn version of X-Men Vs. Street Fighter is still the best console port available, and it requires the 4-meg RAM cartridge to run. For more info about the game, visit my site: http://rq87.flyingomelette.com/RQ/Marvel/XSF/main.html This version was meant to have a European release, but it kept getting delayed over and over again and was then cancelled. Allegedly the reason it was cancelled was because SEGA, Capcom and Virgin Interactive (who published a lot of Capcom's games for the Saturn and Playstation) couldn't decide on how much the price should be.
Views: 2405 Rage Quitter 87
X-Men: Children of the Atom - Wolverine
 
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Played by Xavier. I received this CPS2 game quite a long time ago. It was the second arcade game that became a part of my collection, coming with its own separate CPS2 board and cabinet. X-Men: Children of the Atom, despite it's lack of popularity today, is the first game in what would eventually become the "Marvel Vs. Capcom" series or simply the "Versus" series. While all of these games are commonly considered to be "Broken" (a word that's thrown around a bit too much these days), some titles, like Marvel Vs. Capcom 2 had certain parts of the games that balanced themselves around that "Brokenness" gameplay-wise more than others. As far as X-Men COTA goes, Capcom had no idea what absurdity they had just created when they released it, and it shows. This game is truly broken, and explaining every reason why in depth would be impossible even if they tripled the amount of characters you were allowed to insert into your video description. The gameplay in the video itself shows you what breaks the game the most: the infinite combo loops. A lot of these games have infinites, but COTA just has a ridiculous amount of them in an unusually loose combo system. The production quality and overall flow/feel of this game is quite noteworthy. The animations are smooth, the music and voices are memorable (the voices being from the extremely popular 1992 X-Men animated series that was still running at the time this game was released). The gameplay still works, it just simply becomes less competitive the better you become at it due to those infinite combos and other shenanigans. Typically, it would be the other way around. The game does have a few weird visual moments, as with most CPS2/CPS1 games. Usually if your board is very old/overused, a few visual effects may suddenly become less prominent in some games (though it usually isn't noticeable to a casual player/viewer, and this shouldn't be confused with sprites blinking out for a moment as it's a common occurrence in many CPS2 and other arcade games). This board issue generally happens with CPS3 boards the most. There don't appear to be any diminishing effects on COTA however, even on really used up CPS2 boards. This game was ported to the Sega Saturn, PC, and Playstation. Of these ports, the JP Saturn version is supposedly by far the best. For some reason, the US version of it is missing frames. The PS1 version of it is missing even more frames and also came out quite late. It also had really lengthy load times and some odd, random slowdown, like some other PS1 ports of Capcom fighting games. As for the PC version, I've never played it, or know anyone that's played it. There doesn't seem to be much information on it. This play-through uses Wolverine, who is completely ridiculous in almost every aspect of his existence in this game. He's fast, has some unusual frame traps, a small hurtbox, and some great use of his meter that can actually allow him to heal himself, another to make his movement/combos/recovery even better, as well as a basic "Super Attack" ability. He is considered one of the top tier characters, and often considered the best in the game. Akuma, who is a hidden character in this game, is even more questionably designed than the rest of the cast due to his attacks being able to put his opponent in infinite blockstun. His AI is surprisingly not too difficult to defeat even at maximum difficulty, especially in comparison to his SSF2T counterpart. This game was supposed to actually start having some footage captured almost a year ago, but we never got around to it until recently. Xavier claims beating the game at max difficulty without taking damage isn't too bad if you're familiar with the series and can pull off the infinites. The AI isn't as good as it is in later games in the series (notably MvC2), and upping the difficulty in the arcade versions of many of these games doesn't change things as much as some players might expect. The most infamous AI here is Magneto, the final boss. As long as you keep pressure on him, and never let him use his super (as far as I know, it's unavoidable with most characters) you should do well. Akuma's AI, despite not being that great for a hidden boss, can actually take advantage of his block strings and frame data, but as long as you know your character/combos, and punish accordingly, he's not a threat compared to Magneto. In a lot of these types of play-throughs, raw "Ume-Shoryus" tend to work quite a bit against the AI if you know their patterns well, but in this game, it's almost always a bad idea.
Views: 82183 BurningAegis
X-Men COTA | Sega Saturn
 
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Sega Saturn | Attract Mode and Character Select
Views: 606 Marty's 2D Gaming
Top 5 Best Capcom Sega Saturn 2D Fighters  Street Fighter, X-Men vs Street Fighter, Darkstalkers
 
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When it came time to fighters the Sega Saturn was a beast SNK, SEGA and Capcom deliverd the saturn with some of the best fighters to date Today I want to more closely take a look at my top 5 Sega Saturn 2D fighters with sega saturn gameplay from each Pocket Fighter At Number 5 we have Pocket Fighter. Pocket fighter was released September 4, 1997 and came out on both the Saturn and PS1. In this game Capcom has taken the chibi fighters out of the Super Puzzle Fighter II and put them back into a fighting game. The fighters are from the Street Fighter 3, Street Fighter Alpha/Zero, Darkstalkers and Red Earth. The gems from Puzzle Fighter show up, as well. The result is a fighting game that is a fun derivative from many other Capcom fighters released during this generation. Cyberbots At Number 4 we have Cyberbots. Cyberbots was released March 28, 1997 and came out on both the Saturn and PS1. This is the kind of game we would never see today. Company's don't seem willing to take the risk to make an original fighter with newly created characters. The game feels like mix of transformers and street fighter and while that sounds odd, its a good thing! This game only showed up in Japan and never saw a release to western audiences on either the Saturn or the Playstation, during that generation. Street Fighter Zero 3 in Japan, Street Fighter Alpha 3 in US At Number 3 we have street fighter zero 3. This game was never supposed to exist, well not on the Saturn at least. The Sega Saturn version of Street was actually canned by Capcom and to everyone's dismay ended up getting a release in 1999 AFTER the Dreamcast version. This was a Japanese only release. This port makes use of Sega's 4-MB RAM cartridge which allows it to include more frames of animation, more sprites, and faster loading times than the PlayStation version, making it near arcade perfect. X-men vs Street Fighter At number 2 we have X-Men vs. Street Fighter. The Characters from X-Men and Street Fighter team up in a two-on-two tag-team battle. The game was released in the arcades in 1996 and as ported to both the Sega Saturn and the PS1 with the Saturn release coming out on November 27, 1997. The game was released in Europe and Japan only. It requires the 4MB RAM cart. The Saturn version is the best home console version of this game thanks to the 4MB cart. Vampire Savior / darkstalkers 3 At number 1 we Vampire Savior or darkstalkers in the US. This is the third game in Capcom's Darkstalkers series. The game was released in the arcades in 1997 and as ported to both the Sega Saturn and the PS1 with the Saturn release coming out on April 16, 1998. The game was released on the Saturn in Japan only. It requires the 4MB RAM cart. The Saturn version is the definitive home console version of this game thanks to the 4MB cart. How to unlock English text in Vampire Savior: Complete the game without continuing, then go to the title screen, highlight option and hold down L + R then press Start You should enter a new option screen, which open some new options and let you change all the text to English https://gamefaqs.gamespot.com/saturn/199177-vampire-savior-the-lord-of-vampire/cheats Credits: Intro song modified version of this: https://soundcloud.com/artificial-music/itl Information used for this review: https://www.gamespot.com/reviews/vampire-savior-import-review/1900-2534147/ https://www.gamespot.com/reviews/x-men-vs-street-fighter-review/1900-2550327/ https://www.gamespot.com/reviews/pocket-fighter-review/1900-2548928/ https://www.gamespot.com/reviews/cyberbots-import-review/1900-2533858/ https://www.gamespot.com/reviews/street-fighter-alpha-3-review/1900-2549246/ In addition to the sources above, Wikipedia was also directly quoted is sections of this video. sega sega saturn capcom x-men vs street fighter darkstalkers street fighter zero 3 top 5 capcom sega saturn 2d fighters capcom fighters top 5 capcom top 5 street fighter vampire savior cyberbots pocket fighters rocker gaming rockergaming sega saturn top 5 fighters top 5 sega saturn 2d fighters sega saturn 2d fighters sega saturn 2d fighting games best saturn fighting games best sega saturn fighting games sega saturn capcom games saturn capcom
Views: 854 RockerGaming
X-Men: Children of the Atom Game Sample - Sega Saturn
 
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Original Air Date: April 21st, 2009 Man, I used to dominate this and Marvel Super Heroes in the arcades as a kid... but then I didn't play the game for a looooong time, well after I played MvC2 for Dreamcast. Coming back to this game after so long (we owned this neat Saturn port for a while, but never really play it), I feel so lost. This game is so rudimentary compared to the pace I'm used to in modern fighters that I was almost baffled by the lack of what I can do. I'm like "Where's Cyclops' rushing combo" and "What? Psylocke can't do WHAT?". Man, In MvC2, Psylocke can split into forms and attack from various sides. In order for Psylocke to split forms here, it actually costs her some of her super power! Everything feels... non-hectic. BUT, don't let that stop you from playing this game. I acknowledge that this is a very good port of the arcade game and way better than the Playstation game that I owned a long time ago (which was horrible if memory serves). Excellent visuals, great music and awesome level designs really take me back to my earlier days of gaming at the arcades. Enjoy. - ADDITION - Like Us On Facebook: https://www.facebook.com/thegamingsanctuary/ Follow Us On Twitter: https://twitter.com/GS_Vyse_and_Bel Visit Us At: http://www.gamingsanctuary.com
Views: 5578 Vysethedetermined2
X-Men Children of the Atom: Arcade vs PS1 vs Sat vs PC Comparison
 
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X-Men Children of the Atom was originally released in 1994 for Arcade - CPSII. There were several ports, and here we'll be analyzing each, comparing to the arcade game. I ended up adding more information, thanks to user Félix Félicis Felixis! Enjoy! Animation Analysis - 1:11 Saturn Analysis - 2:14 PlayStation Analysis - 3:26 PC Analysis - 6:15 All versions side-by-side - 7:54
Views: 610 RetroPort
Character Comparison [01] Juggernaut (X-Men vs. Street Fighter) Sega Saturn vs Playstation
 
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Xmen vs. Street Fighter Juggernaut Graphics Comparison - Sega Saturn vs Playstation/ Psx/ Ps1 vs Sega Saturn.
Views: 3079 VCDECIDE
X-Men VS. Street Fighter (Sega Saturn) Arcade Mode as Juggernaut/Sabretooth
 
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X-Men VS. Street Fighter (Sega Saturn Version) Arcade Mode as Juggernaut/Sabretooth. Note: All of my gameplay videos are uploaded for entertainment, not for skill.
Views: 2192 TheInnocentSinful
X-Men VS. Street Fighter (Sega Saturn) Arcade Mode as Storm/Chun-Li
 
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X-Men VS. Street Fighter (Sega Saturn Version) Arcade Mode as Storm/Chun-Li. Note: All of my gameplay videos are uploaded for entertainment, not for skill.
Views: 4540 TheInnocentSinful
X-Men vs. Street Fighter (Sega Saturn vs Playstation) Intro Comparison (Side by Side)
 
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X-Men vs. Street Fighter Comparison - Psx/ Ps1/ Playstation vs Sega Saturn.
Views: 3239 VCDECIDE
X-Men VS. Street Fighter (Sega Saturn) Arcade Mode as Ryu/Cyclops
 
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X-Men VS. Street Fighter (Sega Saturn Version) Arcade Mode as Ryu/Cyclops. Note: All of my gameplay videos are uploaded for entertainment, not for skill.
Views: 2865 TheInnocentSinful
Psuedo Saturn 0.832 booting X-Men vs Street Fighter (4MB Ram Required)
 
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Action Replay 4M Plus was used
Views: 982 Paul Zorlon
Sega Saturn: X-Men vs. Street Fighter! Part 2 - YoVideogames
 
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Check out our Livestream! http://twitch.tv/maximilian_dood My official hardware provider is ASUS ROG, check 'em out! ►►►http://rogarena.com Capture your games with the Elgato HD ►►►http://e.lga.to/Maximilian Get 10% off X-Split Broadcaster with 'dood01' ►►►https://www.xsplit.com/buy?pp=WWW_NAVBAR Max & Benny Official Shirts! http://www.eightysixed.com/collections/yo-videogames Follow Me! http://www.twitter.com/maximilian_ Official Facebook Page! https://www.facebook.com/maximilianDood
Views: 8484 YoVideogames
Marvel Super Heroes vs. Street Fighter Review for the Sega Saturn
 
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Not only does Marvel Super Heroes vs. Street Fighter feature one of the longest names in fighting game history, but it's also one of the very best fighters released from the late nineties. Jarrod calls it Marvel vs. everything, Marvel Super Heroes vs. Capcom, and everything else you can imagine, but that's all irrelevant, the game is awesome no matter what you call it. Originally released in arcades in 1997, the Saturn version was released only in Japan in late 1998. It is another arcade perfect port and THE version to buy if you're looking to play this game. The PlayStation port was released in 1999 and while it is indeed better than X-Men vs. Street Fighter, it still doesn't compare to the vastly superior Saturn version. As always, if you're importing the game you'll need yourself an Action Replay Plus cart in order to break the region encoding and also to make use of its built-in 4MB RAM expansion.
Views: 5947 Project COE
4M Plus Action Replay with X-Men VS STreet Fighter (Sega Saturn)
 
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I had to redo this video as the other one that I uploaded had some issues. Showing that X-Men vs Street Fighter for the Sega Saturn does work with the Action Replay 4M Plus cartridge on a North American Model 1 Sega Saturn.
Views: 85 Deadly Gaming LV
X-Men Children Of the Atom . SEGA Saturn Gameplay
 
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Here's for me what still remains the best 2D fighter around. Some of the backrounds in this game are still just utterly brilliant to look at .
Views: 28784 SWITCH
X-Men Children Of The Atom: Sega Saturn
 
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Insert Disk collects X-Men Children Of The Atom for the Sega Saturn. Welcome to Part 2 of 11 of this Sega Saturn Capcom Fighting games mini series. We will be taking a look at all of the major Capcom fighting game releases from Street Fighter, Marvel, Street Fighter Vs and Darkstalker series. These retro gaming classics form a large part of the Sega Saturn's lasting appeal and of particular interest to collectors of Japanese Sega Saturn collectors. Part 2 sees the launch of the Marvel Fighter Series on the Sega Saturn with X-Men Children Of The Atom. In collaboration with IGDB.com, the Internet Game Database. Discover & track all your gaming in one place: http://bit.ly/2FNe6hb ---------- Follow Insert-Disk via the social media below. Website http://www.insert-disk.com/ Facebook https://www.facebook.com/Insert-Diskcom-105175512862405/ Twitter https://twitter.com/InsertDisk Patreon https://www.patreon.com/InsertDisk Pinterest https://uk.pinterest.com/insertdisk/ Instagram https://www.instagram.com/insertdiskgames
Views: 77 Insert Disk
Dual Longplay [39] X-Men vs. Street Fighter (Arcade vs Sega Saturn) Side by Side Comparison
 
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X-Men vs. Street Fighter Comparison - Sega Saturn vs Arcade CPSII/ CPS2 (Capcom Play System 2)
Views: 4381 VCDECIDE
[SATURN, PS1] X-MEN VS STREET FIGHTER Comparison 엑스맨 vs 스트리트 파이터 비교
 
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실기 게임 스크린샷 보러가기 http://blog.naver.com/gurtprla 플레이스테이션 세가새턴 retro game 엑스맨vs스트리트 파이터 비교 S단자 실기영상입니다 SEGA SATURN real hardware PlayStation real hardware SKYHD CaptureXHDMI Capture Board
Views: 5484 김세혁
X-Men VS. Street Fighter (Sega Saturn) Arcade Mode as Cyclops/Ken
 
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X-Men VS. Street Fighter (Sega Saturn Version) Arcade Mode as Cyclops/Ken. Note: All of my gameplay videos are uploaded for entertainment, not for skill.
Views: 1772 TheInnocentSinful
X-Men: Children Of The Atom -Sega Saturn - How to FIGHT Akuma in Arcade Mode
 
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To fight against Akuma in X-Men: Cota you need to play Arcade Mode on Level 8, score first attack in every round, don't lose a single round and connect your hyper X-Attack at least 6 times. If done correctly Akuma will show up as your 6th Challenger just before you're due to fight Juggernaut and he is hard as nails as this video demonstrates. Enjoy!
Views: 67 eddy chelsea
X-Men vs. Street Fighter - Saturn 1080p 60 fps via RGB SCART converted to HDMI
 
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X-Men vs. Street Fighter on Sega Saturn (Japan). Setup: Japanese Sega Saturn hooked via RGB SCART cable to a SCART to HDMI conversor, and from there to my HDTV. Captured in 1080p60 with Elgato Game Capture HD60. With this setup, the image is stretched to 16:9, but if your TV can toggle to 4:3, then you can play it in the original aspect ratio. Link to the RGB SCART cable: http://www.ebay.com/itm/Sega-Saturn-stereo-csync-RGB-SCART-cable-for-NTSC-model-Saturn-lead-cord-/201207324250 (notice that the model of the cable must match the region of your console) Link to the SCART to HDMI conversor: http://www.amazon.com/gp/product/B00988GMLG/ref=oh_aui_detailpage_o08_s00?ie=UTF8&psc=1
Views: 2075 Fabio Santana
X-men - Children Of The Atom - [Saturn] - #0038 - Review [Fr]
 
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Très bonne conversion de l'Arcade a l'époque, venue tout droit de la carte Cps2 de Capcom et on peut dire qu'elle en avait dans le ventre cette petite, 1995 l'année ou cette perle est sortie, je peux vous assurer que nous étions émerveillé devant ce jeu aux animations plus que réussi, surtout que nous ne le savions pas encore, mais ce titre allait être le 1er d'une longue série qui continue de nos jours, pour le reste voyez la vidéo! :) Bonne Vidéo et n'hésitez pas a commenter ou vous abonnez si cela vous a plus :)
Views: 485 Gamers Addict